Zune Pong v 0.7 With Improved Physics and Graphical Updates
May 27, 2008 – 10:05 pm
The Pong has been updated once again.
Check out the Zune page to get the latest version:
http://amir.shah.org/index.php/zune-pong/
“I have summoned you here for a purpose”
The Pong has been updated once again.
Check out the Zune page to get the latest version:
http://amir.shah.org/index.php/zune-pong/
I’ve fixed the support for the Znue 30 in multiplayer along with some bugs and other small gui stuff.
Head over to the Zune Pong page to get it:
http://amir.shah.org/index.php/zune-pong/
Improved graphics
Improved layout
NOTE: Untested Multiplayer! May throw an exception!
Known Bugs: – Ball still rides paddle – Ball does not speed up
Head to the Zune Pong page to download it:
http://amir.shah.org/index.php/zune-pong/
Alright, I’ve finally added music! Music starts up when the game loads. Press left (or down if you’re holdin the Zune up/down) to change the song.
Also, some of the kinks with the wireless multiplayer are worked out.
Known bugs:
– Ball still rides paddle
-Sometimes the joining Zune throws an exception. In these cases, simply have that Zune be the host
This list is kinda short. Someone find more!
>Download<
I’ve done it! I’ve made multi-player Pong
I believe this is the first public, non-Microsoft multilayer Zune game. Awesome!
Its still pretty buggy and the onscreen instructions lie. Here how to make it work:
Load up the game
On host: Click play, then back
On Client: Click play, then the ZunePad
Host will start playing fist while client joins. Client will join mid-session and they will play!
Known Bugs / fixes
-No way to go back to main menu
Updates
Fixed two bugs!
Added navigation & fixed buttons to work with onscreen instructions.
Press back at any screen to go to previous screen (or pause the game)
Multi-player still has no way to quit nicely (must force quit the game)
New version us up:
>Download<
I’ve fixed up my pong game from last night. New updates:
Better graphics
Better collision detection
“Dumber” AI
Scores (game still lasts forever)
Menu (Note: 2p has no function yet)
New version up. Adds support for Zune 30s
>Download<
On Thursday Microsoft released XNA 3.0 CTP for early Zune programmers. I took the oppertunity to bring everyone’s favorite game to the device. Its not complete (I need to wake up fairly early to go to a study session. Exams are next week) but I plan on updating it and finishing off everything by the middle of the week. For now you can hit against an unbeatable computer opponent forever. Have fun.
>Download<
Ever wanted to watch George Lucas’ famed Star Wars reconstructed through the use of ASCII characters? Open up your terminal and type in this command:
telnet towel.blinkenlights.nl

How awesome is that!
This weekend I went to the local Botball workshop at UMUC where they gave our team the lego kits and an instructional CD. I head home and pop in the CD only to find that I can’t unzip the included Zip file. I suspect that the file is protected (with the password they gave us) but Archive Utility (Mac’s default uncompresser) simply says that permission is denied. First I try giving myself full read write permissions like so;
Osiris:~ amir$sudo chmod a+w+x BBallGame.zip
but still I get the same error. I then found out that I can unzip the file in the Terminal with this command;
Osiris:~ amir$ /usr/bin/unzip BBallGame.zip
This did infact ask me for a password and once entered, successfully unzipped my file.
Walmart happy face found by NASAs Mars reconnoissance orbiter:

Oh, and ET says “Hi”.