Archive for the ‘Uncategorized’ Category

The GPS and Our Privacy

Thursday, February 2nd, 2012

This week's topic in info3pt0 is the challenge we face as a society in retaining privacy while adopting useful new technologies, specifically the GPS in this case. The class brings up two articles and asks the question if we as a society ought to increase or decease our usage of ...

And We’re Back

Tuesday, January 31st, 2012

Its been almost four short years since I last posted about my ground breaking multiplayer Zune game. Since then I've graduated high school, held a couple jobs with Lockheed, built some sweet stuff, bought a car, flew a plane, got a motorcycle license and a whole bunch of other cool ...

Zune Pong v 0.7 With Improved Physics and Graphical Updates

Tuesday, May 27th, 2008

The Pong has been updated once again. Check out the Zune page to get the latest version: http://amir.shah.org/index.php/zune-pong/

Zune Pong v 0.6 With Zune 30 Support

Sunday, May 18th, 2008

I've fixed the support for the Znue 30 in multiplayer along with some bugs and other small gui stuff. Head over to the Zune Pong page to get it: http://amir.shah.org/index.php/zune-pong/

Zune pong v 0.5 With Graphical Updates

Thursday, May 15th, 2008

Improved graphics Improved layout NOTE: Untested Multiplayer! May throw an exception! Known Bugs: – Ball still rides paddle – Ball does not speed up Head to the Zune Pong page to download it: http://amir.shah.org/index.php/zune-pong/

Zune Pong v 0.4 With Musical Score!

Wednesday, May 14th, 2008

Alright, I've finally added music! Music starts up when the game loads. Press left (or down if you're holdin the Zune up/down) to change the song. Also, some of the kinks with the wireless multiplayer are worked out. Known bugs: - Ball still rides paddle -Sometimes the joining Zune throws an exception. In these ...

Zune Pong v 0.3 With Wireless Multiplayer!

Wednesday, May 14th, 2008

I've done it! I've made multi-player Pong I believe this is the first public, non-Microsoft multilayer Zune game. Awesome! Its still pretty buggy and the onscreen instructions lie. Here how to make it work: Load up the game On host: Click play, then back On Client: Click play, then the ZunePad Host will start playing fist ...

Zune Pong v 0.2!

Saturday, May 10th, 2008

I've fixed up my pong game from last night. New updates: Better graphics Better collision detection "Dumber" AI Scores (game still lasts forever) Menu (Note: 2p has no function yet) New version up. Adds support for Zune 30s \>Download<

Zune Pong!

Saturday, May 10th, 2008

On Thursday Microsoft released XNA 3.0 CTP for early Zune programmers. I took the oppertunity to bring everyone's favorite game to the device. Its not complete (I need to wake up fairly early to go to a study session. Exams are next week) but I plan on updating it and ...

Watch Star Wars in ASCII

Monday, April 7th, 2008

Ever wanted to watch George Lucas' famed Star Wars reconstructed through the use of ASCII characters? Open up your terminal and type in this command: telnet towel.blinkenlights.nl How awesome is that!